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Multi-Agent Systems: Patterns and Pitfalls

June 14, 20266 min readBy Roopesh LR
One brain or many? Pick wrong, pay later.

Most teams reach for multiple agents one task too early. Multi-agent systems can outperform a single agent on hard, parallelizable problems, but they also multiply the ways your pipeline can fail silently.

What multi-agent systems actually are

A multi-agent system is two or more LLM-driven agents, each with its own context window, tools, and instructions, working toward a shared goal. The point is not "more models." The point is division of labor: separate contexts so each agent reasons over a smaller, cleaner slice of the problem instead of drowning in one giant prompt.

That separation is the real benefit. A single agent handed a 40-tool toolbox and a 30,000-token instruction blob gets confused, picks the wrong tool, and loses the thread halfway through. Split that into a researcher, a writer, and a critic, and each one stays sharp because its context only holds what it needs.

The orchestrator/worker pattern

The dominant design for multi-agent systems is orchestrator/worker, sometimes called lead/subagent. One agent plans and delegates; several workers execute in parallel; the orchestrator synthesizes their results.

It runs in a clear loop:

Anthropic's research feature and OpenAI's Swarm both lean on this shape. Frameworks like LangGraph model it as a graph with a supervisor node, while CrewAI and AutoGen expose roles and conversations directly. The vocabulary differs; the skeleton is the same.

The non-obvious part is that delegation prompts have to be detailed. "Research the competitor" produces three workers that all read the same homepage. "Find pricing tiers," "find headcount from LinkedIn," and "find funding history from Crunchbase" produce three workers with no overlap. The orchestrator's job is mostly writing good task descriptions.

Other coordination shapes

Orchestrator/worker is not the only option:

When to use multiple agents vs one

Default to a single agent. It is cheaper, easier to debug, and has no coordination overhead. Reach for multiple agents only when the problem pushes back.

Good fits for multi-agent systems:

Stay single-agent when the task is mostly sequential, latency matters, the budget is tight, or the steps share so much context that splitting just forces you to copy state between agents. Multi-agent systems can burn several times the tokens of a single agent because every worker re-reads context and the orchestrator pays again to synthesize. If the work does not parallelize, you are paying that tax for nothing.

Coordination pitfalls that quietly break things

The failure modes of multi-agent systems are rarely loud. They show up as plausible-looking wrong answers.

Most of these trace back to one root cause: implicit assumptions about who knows what. Agents do not share memory unless you make them. Treat every handoff as an API contract with a defined input, output, and scope, and the system gets far more predictable.

How to start

Build the single-agent version first and find where it breaks. If it fails on breadth or context limits, introduce orchestrator/worker for that bottleneck only. Add a critic agent if correctness matters more than speed. Instrument everything, cap every loop, and keep your delegation prompts specific. Multi-agent systems reward teams that earn the complexity, and punish the ones that adopt it by default.

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